Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur
Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur

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Groupe Cognition, Perception et Usages (CPU)

Research Group CPU (Cognition Perception Use)

Head Jean-Claude MARTIN

Thesis and Internship Opportunities

If you are interested with the CPU group's activities and want to work with us, feel free to check out here our propositions of thesis ans internship.

Introduction of group's activities

The goal of the CPU group (Cognition, Perception, Use) is to conduct pluridisciplinary research with the joint perspective from Psychology, Ergonomics and Computer Science in order to address research questions about (or that can be useful for) the design or evaluation of Human-Computer Interaction.

Members of the group include two professors in Computer Science, four associate professors in Psychology (including one in Ergonomics), 2 CNRS Emeritus Directors of Research, and one research engineer. Day to day interactions between researchers from these disciplines are thus supported, for example for co-supervising PhD students and for working together on joint collaborative projects.

Until 2013, five topics were active in the CPU group: "Virtual Agents and Emotions", "Cognitive Ergonomics", "Distant Collaboration for Creative Design", "Perceptive Systems and Models" and "Image, Language, Space". Since 2014, the research conducted in the group has been restructured to better represent the recent evolution of the research conducted by the different researchers, to consider the members who left the group and the new members who joined the group.

Three pluridisciplinary complementary topics were identified. These three topics are:

NAO Robot MACH Project

Research questions often come across the borders of several of the topics described above. For example, training rescuers for team communication during crisis management in stressful situations involves the three topics identified above.

This is the goal of the ANR VICTEAMS project (Virtual Characters for team Training: Emotional, Adaptive, Motivated and Social) which started in Novembre 2014. Several members of the CPU group collaborate with external partners (UTC, IRBA, CEA, BSPP, EVDG, Reviatech). The project aims at designing both computational and psycho-ergonomics models for virtual environments featuring virtual characters that are endowed with emotion, social and cognitive capabilities for training rescuer teams.

CPU is contributing to the following tasks:

  • 1) analyze, model and specify the work situations, collective awareness and natural decision making process,
  • 2) specify the computational model of the future environment,
  • 3) developing motor and
  • 4) evaluation during the design process and with end users.
The project will contribute to better understand the collective activity of rescuer teams in order to cope with crisis situations involving numerous injured persons, from work analysis approach oriented by the concept of "activity".
    Key issues are:
  • 1) anticipating the intended use by trainers and trainees in order to support the learning and training process of the collective dimension of their activity;
  • 2) evaluating the effective uses of trainees and trainers of the virtual environment during the designing process (in order to orient the design decision) and, with the final prototype.


  • Collaboration with MIT Media Lab ; Best Paper Award UBICOMP’2013 (5 Best Papers sur 392 submissions). M. E. Hoque, M. Courgeon, B. Mutlu, J-C. Martin, R. W. Picard, MACH: My Automated Conversation coacH. 15th International Conference on Ubiquitous Computing (Ubicomp), September 2013.
  • Paper on austism accepted in IEEE TAC Journal (Impact Factor 3,8). M. Courgeon, G. Rautureau, J.C. Martin, O. Grynszpan (2014) Joint Attention Simulation using Eye-Tracking and Virtual Humans, IEEE Transactions on Affective Computing. Issue 3 - July-Sept. (vol.5), pp. 238-250.
  • The project VICTEAMS has been accepted for funding within the very selective 2014 generic call of the ANR ().
  • The TARDIS project (job interview simulation platform with an emotionnally intelligent virtual agent) is now used in more than 5 differente sites in France and the UK for professional training.

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